package com.example.testdemo.scenes;

import org.andengine.entity.scene.Scene;

import android.view.KeyEvent;

import com.example.testdemo.TankGameActivity;

public abstract class BaseScene extends Scene {
	// Scene manager
	public abstract void createScene(TankGameActivity activity);

	public abstract void populateScene();

	public abstract void resetScene();

	public abstract void disposeScene();
	
	// key event
	public boolean onKeyDown(int keyCode, KeyEvent event) {
		return true;
	}
}
